Software Engineer
Welcome
I'm a Software Engineer driven by curiosity. I like understanding how things work, breaking down complex problems, and building software that solves real ones. The technology itself has never been the goal. Whether it's Unity, Unreal Engine, C++, .NET, AI, or something completely new, I'm happy to learn whatever is needed to build the right solution.
Over the past 6+ years, I've built products across games, enterprise XR, AI, cloud, and backend systems. My work has included multiplayer platforms, digital twin software, holographic visualization, AI-powered applications, and developer tools. I've contributed to enterprise solutions for clients such as Aramco and Arada, while also building my own products from the ground up.
I don't like staying in one lane. Every project is an opportunity to learn something different, whether that's networking, graphics, distributed systems, cloud infrastructure, or AI. Solving problems is what motivates me, not using a particular framework or technology.
I believe good software engineers are defined by their ability to adapt. New tools come and go, but curiosity, strong engineering fundamentals, and the willingness to keep learning are what make it possible to turn ambitious ideas into reliable software.
Windows desktop app for storage analysis, natural-language file search, and safe-to-delete review to help users clear storage with confidence.
Enterprise XR and digital-twin platform for the construction industry. Built for major clients including Aramco and Arada.
Mobile AI platform that turns a sentence into a playable interactive experience. Like Instagram but with playable content.
A daily puzzle collection with 9 game types, Cloudflare Workers backend, and per-slot leaderboards.
A 3D social metaverse and e-commerce platform built with Unity, Mirror Networking, and Convai AI. Deployed on Web, Steam, and VR.